Prison architect temperature

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This will search all toilets in the block for escape tunnels. You can now issue the command 'search for tunnels' from any cell toilet. Chefs/Gardeners/Janitors now have needs Staff will go on strike if morale falls to 0%, and demand a large pay rise to return to work Affected by happy staff versus unhappy staff, The staff tooltip widget in the top bar now shows ALL guard types, including dog handlers, snipers and armed guards Fixed serious issues with food trays not been cleaned and replaced when in staff canteens Fixed tons of issues with staff not using providers when on their breaks

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Stopped chefs from stacking dirty food trays with stacks that were miles away in a different canteen More food trays and staff meals will be ordered automatically when you have staff needs enabled The assigned kitchen can be overridden manually as normal. Chefs from that chosen kitchen will handle stacking and cleaning food trays. Staff Rooms and Staff Canteens are now assigned a nearby kitchen in the Food Logistics view, just like any normal Canteen. Staff will stay on their break until their needs are taken care of, but will give up eventually if nothing is available No more than 10% of your staff will take a break at any time Staff will now take a break when they feel they need to, providing there are enough guards idling

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